FALL. LAND.
TURN THE BOARD.
A falling-block puzzle that grows from the center out. Rotetro ditches the flat floor of a normal puzzle game for a living structure that grows as you play, a fresh twist for anyone who's ever cleared a line in another falling-block game.
Rotetro
Why it feels different
No floor. A core.
Pieces don't stack on a floor; they land on a glowing central nucleus that grows outward on all four sides as you play.
Every drop turns the board
Where a piece lands decides whether the whole structure turns left, holds, or turns right. Read the shape, not just the stack.
135 hand-built levels
Fill the glowing target shape to advance through a full catalog of levels, then keep going endlessly beyond it.
Built for quick sessions
Pick it up for two minutes or twenty. Resume exactly where you left off, or retry a level from a clean board.
A look inside
Real in-game screenshots from the current build.
Ready to play
Rotetro is available now on the App Store. Questions, feedback, or press inquiries; we read every email at [email protected].




